![]() ![]() New “Wall” character in Cherry’s Taphall: the Bull.Have you ever wanted to meet up with Mhorgenn again? In a bar? Well now you can, after meeting her on Dhaal she’ll be showing in the crash landing going forward.It’s also a pretty challenging fight, so for now they’re confined to one tagged square and respawn after three hours – but once I break the Phaedra encounters in the plains into sub-zones they’ll be part of the random encounters in a sub-area… They come with fourish win scenes and another fourish loss scenes AND a bad end. It features the tag-team of Selene and Neil, a semi-treated Thraggen with his mutant Rahn “slave”. ![]() A new mini-boss encounter is available on Phaedra II, written by Magenta Needle.Fixed Olympia tailcock buttons and some text in assocated scenes.Fixed Olympia/Bubblebuddy interaction.Fixed missing author data and a typo in Selene content.Fixed crash when recieving various non-targetted damage.Fixed crash relating to metallic color name keys in appearance.Adjusted a bunch of internal logging to use the proper categorized logging system, so that it can emit (hopefully) useful information into the action crumbs displayed during a crash.Hotfix 0.9.062, builds #3601 and up Changelog: Of course, we haven’t forgotten about everyone else – Phaedra’s base content is now enabled for public, even though it’s still very “in-development.” Nobody’s here to listen to me prattle on though, so lets get to those juicy, content-impregnated patch notes. This week we pushed hard in the content mines to dig into some of the submission backlog, so backers have a nice chunk of new content to look forward to. Hello! I hope this week finds you all well. HOTFIX UPDATE: If you can read this, I’ve just finished shoving out a hotfix that should handle the majority of common crashes hitting people in the appearance screen, on Uveto, and a few other combat issues. ![]()
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